added test material tag; corrected table formatting

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constantinos 2023-08-17 15:49:02 +03:00
parent 026f87ef4d
commit b0668f7d5c
2 changed files with 6 additions and 2 deletions

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@ -7,6 +7,7 @@ contributors:
csl: static/cm-digra-2023/chicago-author-date-3.csl
draft: false
keywords:
- test material
- game studies journal
- data mining
- computational analysis
@ -140,7 +141,9 @@ One relevant example is the lack of signification to distinguish between actual
| Most combined media type | Videogame screenshot (in 56% of unique combinations) |
| Most common hyperlink | “gamestudies.org” (137 instances in 62 entries; 22%) |
**Table 1:** Overall metrics of material published in GSJ.
<figcaption>
Table 1: Overall metrics of material published in GSJ.
</figcaption>
Table 1 lists metrics from the overall findings. The study found 279 entries published in 41 issues between 2001 and 2021 (until volume 21, issue 3), with a total sum of 659 images and 70 HTML tables. The images were annotated manually and classified into 16 distinct categories for further analysis into types of media used and their combinations. Additionally, entries were scanned for hyperlinks which were analyzed to infer common references to websites.

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@ -4,6 +4,7 @@ draft: false
author: "Constantinos Miltiadis"
contributors: ["constantinos-miltiadis.md"]
keywords:
- test material
- game studies journal
- data mining
- computational analysis
@ -187,7 +188,7 @@ Most used media type | Videogame screenshot (44% of all images)
Most combined media type | Videogame screenshot (in 56% of unique combinations)
Most common hyperlink | "gamestudies.org" (137 instances in 62 entries; 22%)
**Table 1:** Overall metrics of material published in GSJ.
<figcaption>Table 1: Overall metrics of material published in GSJ.</figcaption>
Table 1 lists metrics from the overall findings. The study found 279 entries published in 41 issues between 2001 and 2021 (until volume 21, issue 3), with a total sum of 659 images and 70 HTML tables. The images were annotated manually and classified into 16 distinct categories for further analysis into types of media used and their combinations. Additionally, entries were scanned for hyperlinks which were analyzed to infer common references to websites.