// Code generated by protoc-gen-go-grpc. DO NOT EDIT.

package grpc_gcp

import (
	context "context"
	grpc "google.golang.org/grpc"
	codes "google.golang.org/grpc/codes"
	status "google.golang.org/grpc/status"
)

// This is a compile-time assertion to ensure that this generated file
// is compatible with the grpc package it is being compiled against.
const _ = grpc.SupportPackageIsVersion7

// HandshakerServiceClient is the client API for HandshakerService service.
//
// For semantics around ctx use and closing/ending streaming RPCs, please refer to https://pkg.go.dev/google.golang.org/grpc/?tab=doc#ClientConn.NewStream.
type HandshakerServiceClient interface {
	// Handshaker service accepts a stream of handshaker request, returning a
	// stream of handshaker response. Client is expected to send exactly one
	// message with either client_start or server_start followed by one or more
	// messages with next. Each time client sends a request, the handshaker
	// service expects to respond. Client does not have to wait for service's
	// response before sending next request.
	DoHandshake(ctx context.Context, opts ...grpc.CallOption) (HandshakerService_DoHandshakeClient, error)
}

type handshakerServiceClient struct {
	cc grpc.ClientConnInterface
}

func NewHandshakerServiceClient(cc grpc.ClientConnInterface) HandshakerServiceClient {
	return &handshakerServiceClient{cc}
}

func (c *handshakerServiceClient) DoHandshake(ctx context.Context, opts ...grpc.CallOption) (HandshakerService_DoHandshakeClient, error) {
	stream, err := c.cc.NewStream(ctx, &_HandshakerService_serviceDesc.Streams[0], "/grpc.gcp.HandshakerService/DoHandshake", opts...)
	if err != nil {
		return nil, err
	}
	x := &handshakerServiceDoHandshakeClient{stream}
	return x, nil
}

type HandshakerService_DoHandshakeClient interface {
	Send(*HandshakerReq) error
	Recv() (*HandshakerResp, error)
	grpc.ClientStream
}

type handshakerServiceDoHandshakeClient struct {
	grpc.ClientStream
}

func (x *handshakerServiceDoHandshakeClient) Send(m *HandshakerReq) error {
	return x.ClientStream.SendMsg(m)
}

func (x *handshakerServiceDoHandshakeClient) Recv() (*HandshakerResp, error) {
	m := new(HandshakerResp)
	if err := x.ClientStream.RecvMsg(m); err != nil {
		return nil, err
	}
	return m, nil
}

// HandshakerServiceServer is the server API for HandshakerService service.
// All implementations must embed UnimplementedHandshakerServiceServer
// for forward compatibility
type HandshakerServiceServer interface {
	// Handshaker service accepts a stream of handshaker request, returning a
	// stream of handshaker response. Client is expected to send exactly one
	// message with either client_start or server_start followed by one or more
	// messages with next. Each time client sends a request, the handshaker
	// service expects to respond. Client does not have to wait for service's
	// response before sending next request.
	DoHandshake(HandshakerService_DoHandshakeServer) error
	mustEmbedUnimplementedHandshakerServiceServer()
}

// UnimplementedHandshakerServiceServer must be embedded to have forward compatible implementations.
type UnimplementedHandshakerServiceServer struct {
}

func (UnimplementedHandshakerServiceServer) DoHandshake(HandshakerService_DoHandshakeServer) error {
	return status.Errorf(codes.Unimplemented, "method DoHandshake not implemented")
}
func (UnimplementedHandshakerServiceServer) mustEmbedUnimplementedHandshakerServiceServer() {}

// UnsafeHandshakerServiceServer may be embedded to opt out of forward compatibility for this service.
// Use of this interface is not recommended, as added methods to HandshakerServiceServer will
// result in compilation errors.
type UnsafeHandshakerServiceServer interface {
	mustEmbedUnimplementedHandshakerServiceServer()
}

func RegisterHandshakerServiceServer(s grpc.ServiceRegistrar, srv HandshakerServiceServer) {
	s.RegisterService(&_HandshakerService_serviceDesc, srv)
}

func _HandshakerService_DoHandshake_Handler(srv interface{}, stream grpc.ServerStream) error {
	return srv.(HandshakerServiceServer).DoHandshake(&handshakerServiceDoHandshakeServer{stream})
}

type HandshakerService_DoHandshakeServer interface {
	Send(*HandshakerResp) error
	Recv() (*HandshakerReq, error)
	grpc.ServerStream
}

type handshakerServiceDoHandshakeServer struct {
	grpc.ServerStream
}

func (x *handshakerServiceDoHandshakeServer) Send(m *HandshakerResp) error {
	return x.ServerStream.SendMsg(m)
}

func (x *handshakerServiceDoHandshakeServer) Recv() (*HandshakerReq, error) {
	m := new(HandshakerReq)
	if err := x.ServerStream.RecvMsg(m); err != nil {
		return nil, err
	}
	return m, nil
}

var _HandshakerService_serviceDesc = grpc.ServiceDesc{
	ServiceName: "grpc.gcp.HandshakerService",
	HandlerType: (*HandshakerServiceServer)(nil),
	Methods:     []grpc.MethodDesc{},
	Streams: []grpc.StreamDesc{
		{
			StreamName:    "DoHandshake",
			Handler:       _HandshakerService_DoHandshake_Handler,
			ServerStreams: true,
			ClientStreams: true,
		},
	},
	Metadata: "grpc/gcp/handshaker.proto",
}
